Games

“Greetings Professor Falken. Would you like to play a game?”

W.O.P.R (War Games)

Learning doesn’t have to be stuffy or boring. Learning can be fun! I love teaching concepts through playing games. Here are some of my favorites as they apply to Agile…

  • Gaming the System
    “Your team walks into the chamber. On the wall to your right is a board, listing a number of tasks that you need to complete. A clock on the far wall begins counting down. You have two weeks. What do you do?” Long before I became a Scrum Master, I was master of another sort — ...
  • Having a Ball – Introduction
    There is a simulation I build into my Agile training curriculum. It is based on a very old game that has been used for ages. I’m not the inventor of the game, but I am a very strong adapter of it. Here I examine the core game followed by variations I have used… The Ball ...
  • Tens, Romans & Lettermen – Part 1
    A simple game to illustrate the cost of task-switching * The title of this post is a terrible play on words. Every time I think about it, I’m reminded of the opening lines of Mark Antony’s funeral oration. It’s cool if you don’t agree with the title. Lend me your ears anyway… Multi-tasking via ...
  • Tens, Romans & Lettermen – Part 2
    < Back toPart 1 Far be it from me to leave well enough alone. Let’s amp this discussion up to the next level. ** Part 2 – Advancing the Discussion In Part 1 of this topic, we demonstrated why multi-tasking is bad for productivity. Some of you will be just fine with that conclusion. You ...